Okay, so how do I start? Awesome game. Ill be doing many comparisons to Worms 3, however. Worms 3 was one of my favorite mobile games of all time. Loved it. This one is also pretty good though. Lets begin with the graphics. They are amazing. Way better than Worms 3. I love the style of it, looking paper mache-ish and unique. Now lets talk controls. They are almost identical to Worms 3 but only one jump button (hold down for high jump and tap for far but short jump). Also, campaign. It feels much more like a campaign with assigned items instead of collecting them. Lots of the levels feel like mini-games. The campaign has death matches, your basic worms experience. But, it also has crate collects, running through the map making strategies how not to get hit by the turrets or mines. Then there is body count mode. Kill as many weak worms as you can before they kill you! More about campaign than the actual modes. There is multiple campaigns, each with a different theme. I liked that because it wasnt just the same design for each level. There wasnt as many new weapons as I had hoped. They changed how some weapons work. Made some stronger, some weaker, that was a disappointment other than the few they added. I liked the new character customization. All characters are different now. In the previous games, changing one worms feature would change it for the rest of them as well. In this, you unlock new customizable so and have a limited number of them. Next off, weapon upgrades. There are different tier of weapon upgrades. Those work just like the clothes. Also, they kept pass and play, one of my favorite Worms features with my friends. But as any game does, it has its downsides. Fall damage is much much much easier to take in the game, whereas worms 3 it was that you actually had to fall from a logical distance to take fall damage. Also, the moving feels so much more clunky, whereas in Worms 3 you could more freely. Also, maps are much smaller with less room to do stuff in. Next up, classes. In most previous worms games, you could choose different classes. There was the brainy "medic" of the bunch, not very mobile but healed everyone 5 points of hp each turn. The beefy one. Did much more damage than the other ones, but was hardly mobile other than moving left and right. Next it the tiny one moves as fast as a bullet, but does little damage. The complete opposite of the heavy one. Last,y he average one. Pretty mobile, and has average speed. One problem with this in Worms 4. These were completely removed.
I would reccomend, but be aware. If you have played Worms 3 you will get SERIOUSLY bugged by these things.